iOS Developer — UI, business logic, API integration and App Store release.
⚙ CASE STUDY
Bunny FoodKids Catch Game
Catch the carrots, dodge the rocks

build: passing
Swift · SpriteKit
A cheerful kids’ arcade game: move the bunny to catch falling carrots and avoid rocks, with scores, high scores and share-your-score.
project.specCOMPLETED
- Role
- iOS Developer — UI, business logic, API integration and App Store release.
- Platform
- iOS
- Domain
- Games
- Status
- Completed
- Stack
- Swift, SpriteKit
Overview
A cheerful kids’ arcade game: move the bunny to catch falling carrots and avoid rocks, with scores, high scores and share-your-score.
Inside the app
System Path
FLOW4 STEPS
›step 1/4Game UI— Boards and menus
What I Built
- ▸Physics-based falling objects, collision scoring and increasing speed.
- ▸Pause, resume, high-score persistence and share/rate hooks.
Highlights
- ▸Delivered to the client as a complete build; not published under their account.
Technology Map
Stack
SwiftSpriteKit