Darshan GajeraSoftware Engineer
Available for opportunities
⚙ CASE STUDY

Bunny FoodKids Catch Game

Catch the carrots, dodge the rocks

GamesiOSMobile
Bunny Food — Title screen
build: passing
Swift · SpriteKit
⚙MY ROLE

iOS Developer — UI, business logic, API integration and App Store release.

↗SUMMARY

A cheerful kids’ arcade game: move the bunny to catch falling carrots and avoid rocks, with scores, high scores and share-your-score.

project.specCOMPLETED
Role
iOS Developer — UI, business logic, API integration and App Store release.
Platform
iOS
Domain
Games
Status
Completed
Stack
Swift, SpriteKit
01 / 05

Overview

A cheerful kids’ arcade game: move the bunny to catch falling carrots and avoid rocks, with scores, high scores and share-your-score.

SCREENS

Inside the app

02 / 05

System Path

FLOW4 STEPS
›step 1/4Game UI— Boards and menus
03 / 05

What I Built

  • Physics-based falling objects, collision scoring and increasing speed.
  • Pause, resume, high-score persistence and share/rate hooks.
04 / 05

Highlights

  • Delivered to the client as a complete build; not published under their account.
05 / 05

Technology Map

Stack
SwiftSpriteKit
PROJECT.INDEX

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